Re: AA, dogfights and farming
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I haven't read the whole thread, but just wanted to drop my 2 cents.
As someone who loves and spends most of their time in a Reaver, I fully believe and support the idea that AA should trump air and be able to essentially create "no-fly zones". This makes air-to-ground combat much more tactical as well as balances aircraft.
I hate using real life comparisons for a video game, buuut in real life, the first order of air strikes is to take out the enemy's anti-air capabilities because once you establish air superiorty, you have a major advantage. I like that concept for Planetside as well.
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"Before you say anything, prepare to stfu." -Kenny F-ing Powers
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