Originally Posted by Warborn
Incidentally, this is the naval combat people should have been pining for. Space stuff. Space stations, battleships, starfighters, boarding actions, and all that good stuff.
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Question is, how do you keep something as remote as space combat from feeling detached from the rest of the game?
This isn't nearly as much of an issue with naval combat. Assuming the oceans are connected to the continents, and aren't separately instanced, naval units could have a palpable effect on the ground war.