Shooting looked so floaty and weak...
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In all the footage it just looked terrible like the sensitivity and mouse acceleration were way up and everything was so jerky because of how fast it was. Then when firing there was barely any kick back or recoil and it all just felt very weak and the sound effects sounded pretty poor.
To me shooting in an FPS is the most important, I could let Planetside off because of the time it came out, however I cannot do that now we've been spoiled with such amazing online FPS games over the years.
It needs to feel strong and satisfying like Counter-Strike, TF2, Quake, Unreal Tournament and even RAGE got the shooting at least spot on. I've always hated Battlefield games and there is one simple reason that even if you turn mouse DPI all the way down the guns just feel so weak and floaty. I want turning to be slow, steady, smooth and accurate and I want the shooting to feel like it has a lot of grunt.
Here is the best example I could find of how satisfying the shooting is in CS, I know it's CS:GO but it shows perfectly.
Yet when you watch Planetside 2 it just looks so weak and floaty. I know sound effects on the guns done right makes weapons feel more powerful and Planetside 2's footage wasn't a direct feed where the CS video was. However the sound effects didn't sound good, though as they said they're working on them hopefully they'll fix them for release.
The other really bad thing is it looks like you randomly die in Planetside 2, there seems to be no effects like you get slowed down when you get hit or any indication on the UI. That again makes the actual bullets feel like they have no stopping power.
I know this is in the early stages but it needs to be improved!
Last edited by EVILoHOMER; 2012-03-07 at 07:36 AM.
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