Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: I'm reloading because my quote is next, I know it is.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-03-08, 09:49 AM | [Ignore Me] #15 | ||
Captain
|
I think the missions should pass down through the chain of command, something like this:
Squad A\ Squad B.\ ..............|--Outfit leader A\ Squad C./..........................\ Squad D/.............................\ ............................................|---Random good leader guy Squad A\............................../ Squad B.\.........................../ ..............|--Outfit leader B/ Squad C./ Squad D/ Random leader guy sets a mission. The outfit leaders following him see that mission and can now pass parts of that mission down to their squad leaders. who go about completing the mission with their squad. Example: Random leader guy sets mission to take a base. Outfit A is mostly air units, the leader sets squads A, B, C to give air cover in that region. Mission XP is earned by keeping air units in that area and taking out enemy air units. Leader A then sets squad D, their infantry units, to go into the base and capture it. Meanwhile outfit B is an infantry specialised outfit. The leader sends all squads into the base to capture it. The outfit leader will tell the squad leaders where to attack. Outfit A, squad D will be relieved that there is an infantry outfit there to support them. |
||
|
|
Bookmarks |
Tags |
command, commander, planetside, planetside 2, twitter |
|
|