Disappointed in what Planetside 2 has to offer
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I know this post might rattle the fan boy's here, but I have to admit that I'm overall disappointed in the persistent elements in the game.
My argument is this- the game is hardly persistent at all. It's one giant battle over the same bases over and over again. One's argument might be "You gain resources when you take bases and outposts". That's great, but as soon as your empire leaves that continent for a different map/area of the game, someone is going to sweep it away from you.
There needs to be some long term benefits battling over the same bases over and over again. For instance, I have taken over the main base on Cyssor in Planetside 1 100's of different times, but there was never a feel of persistence to it. This has always been my biggest issue with Planetside, there are no long term MMOG's goals to the game, it's the same thing *Over* and *Over* and *Over* again.
I want the long term battles to mean something, if I take over a base for the 10th time this week, I want there to be some sort of empire wide rewards for this.
Planetside 2 looks very good, I just don't want to run into the monotony that Planetside 1 had over the course of the game.
Maybe new content will help with this? I really want the developers to be self-aware that this could be a problem.
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