End Game: Pros and Cons
|
|
There's been talk of a potential end-game in some other threads but it's all been pretty disparate so far. Let's do some definition of terms:
The 'end-game', as I see it, would be the end of recurrent 'cycles' of the game. The game would end at a specific time and the factions would be granted bonuses based on how much territory they control. A game could last for example a month or three months, the entirety of the efforts in the game's timeline is all leading up to the end of the game, and a rush to capture as many points as possible before the timer expires.
In my opinion, this would give players a greater sense of purpose, as there is a more concrete objective and a time in which to complete it by rather than a never-ending war.
Any takers?
|