Originally Posted by Higby
Yeah, it's something I've thought about from time-to-time. We have talked about "tournament mode", which would be something like an instanced battlegrounds where you could have 20v20, 50v50, 100v100 matches with a clear victory condition so you could have an outfit battle, or fight against rivals on your same empire from different servers, whatever. The worry has always been pulling people out of the primary game mode which many think should be sacrosanct. The very nature of a fiercely competitive game without a victory condition is a conundrum I've been wrestling with since starting on this project, it usually comes down to having to rely on "smaller" victory moments.
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I think it sounds good. Again, nothing in the competitive scene of e-sports really has anything larger than 30v30. Planetside could go way beyond that number. It would be very cool seeing a team assaulting a base, 5 squads all working together.
Pulling people out of the main game is a valid concern. So perhaps make it so this Tournament server is only available one or two weekends a month. Maybe only in the evenings for a few hours.
If an outfit wins they could gain some aesthetic changes to their guns/armour/tanks/planes.
I could see it being something people talk in game all the time. Inter-outfit rivalries could finally be let out to decide who was the best.
I think it really has merit.
As for the winning condition. I think there should maybe be something you get after gaining control of a continent. Something small, like an exp boost for everyone for the next hour. Or access to the other empires stuff (obviously the reward can be adjusted for how often you actually take an entire continent)