Uncapturable Foothold / Sactuary Hexes - Pro's and Cons - PlanetSide Universe
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Old 2012-03-14, 12:34 PM   [Ignore Me] #9
EVILPIG
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Re: Uncapturable Foothold / Sactuary Hexes - Pro's and Cons


Originally Posted by WildVS View Post
Didn't Higby use the example of adjacent hexes 3 minutes and standalone one's having 30 minute capture timer? Surely that was an arbitrary number still being defined but it does show how the game overall is promoting zerg mentality.
I don't recall that, but you will be able to capture hexes that you do not have a link to (behind enemy lines). They will just take longer (from what I gather).
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