2012-03-15, 06:47 PM
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[Ignore Me]
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Contributor
PlanetSide 2 Game Designer
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So is the Prowler going to suck like it did in PS1?
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In PS1 the Prowler (at least for the first several years, I dont' know what happened in later years), was the worst tank by a significant margin.
1) It was slow. The TR theme is speed in PS2 so maybe this helps it.
2) It had good dps. After a few patches the Prowler did seem to have the highest damage throughput of all the tanks. It did less per-shot than the Vanguard, but it had a higher RoF that made it better in overall DPS.
3) It had 2 gunner spots, and both were required to fully utilize the prowler. The Gunner in the Vanguard had both a main gun and a 20mm gun. The Gunner in the Prowler had just the main gun, and a second gunner got a craptastic 12mm. You needed 3 people to get the effectiveness that 2 had in the Vanguard.
So is the Prowler going to have a niche in PS2 that makes it a good tank in some aspects?
The PS2.com description in the TR empire brief mentions this about the prowler:
The Prowler is a medium tank that is not only the fastest empire specific tank on the field but it can be armed to the teeth with extra weapon systems beyond the other empires medium tanks, making it one of the deadliest vehicles in the game.
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The bit about the speed is a great step forward and helps make up for having less armor than the Vanguard, and less maneuverability than the Magrider.
The bit about "armed to the teeth with extra weapon systems beyond the other empires medium tanks" concerns me.
Does that mean the Prowler is once again a 3-man tank? Are we going to have to have 3-man crews in order to fully realize the Prowler's dps potential? Or are these extra weapon systems meant to make the Prowler the tank with the highest raw DPS?
Can we get some clarification on this? We've seen a lot about the Magrider and Vanguard but hardly anything about the Prowler. Please tell me it moved away from the extra-gunner stuff.
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