Shields Replacing Armor - Good or Bad Change? - PlanetSide Universe
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View Poll Results: Should Shields Replace Armor?
Yes! Keep it like it is! I love it! 54 41.86%
Yes and No, Use both systems for different classes. 36 27.91%
No! Give us back our armor system! 32 24.81%
Yes, but only for Vanu armors. 7 5.43%
Voters: 129. You may not vote on this poll

 
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Old 2012-03-19, 03:20 PM   [Ignore Me] #28
MrBloodworth
Lieutenant Colonel
 
Re: Shields Replacing Armor - Good or Bad Change?


Originally Posted by Redshift View Post
TBH i just assumed shields wouldn't charge if you were firing, apart from that everything else is the same, you sit round a corner for a bit and you're back to full health, no one ever ran around healing others because it was mostly pointless as everyone just did themselves. You never ran out of juice because you just looted it you needed, or carried a spare can of each giving you 20 lives worth of rep/med juice!

What they've done is remove the tedious bits of medic and eng and made them more exciting, the med now actively heals during the fight, far better than just pointing the med app at a crouched guy.

The eng i assume is going to get some funky tools, i heard a turret mentioned at least.
I don't consider supply management in a War game as trivial. Before they added extra certs, people did indeed heal others. The Added certs were given to tray to attract the session based player, who see reliance or dependance on others as a hindrance.

Correction to your supply comment. YOU never ran out of juice, because others could augment your supply. This won't happen if you are alone, or unprepared.

This is my point. Shields remove this need to bring the right tool for the job, this includes extra supplies for those long Gen holds. The side effect of all the juice swapping created moments of vulnerability while trading and healing. Shields will not.
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