Multi-Monitor Support - NOT eyefinity - PlanetSide Universe
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View Poll Results: Would you like to be able to display chat boxes and other HUD elements on a second mo
Yes 207 94.52%
No 19 8.68%
Multiple Choice Poll. Voters: 219. You may not vote on this poll

 
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Old 2012-03-20, 08:01 PM   [Ignore Me] #1
Eyeklops
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Multi-Monitor Support - NOT eyefinity


I would like to hear your opinion about this. Things that could be useful on the second monitor:
  • Mini map
  • Tactical map
  • World map
  • Chat boxes
  • Statistics data
  • Squad and Platoon bars

I like the idea of my main screen being as void of UI elements as possible. Do you?

ADDENDUM:
Originally Posted by Ailos View Post
Second monitor would be awesome, but DAFUQ not Eyefinity? Wouldn't that be the easy way to solve this?
The reason I said "NOT Eyefinity" is because the specific features I am talking about are not exclusive to Eyefinity. Computers games have been able to use a second monitor for ages, just not many FPS's games. Eyefinity is an AMD branded hardware/software solution that allows a game/application to see multiple monitors (up to 6) as one "display group". Eyefinity is one part of the solution to enable the game features of the topic, but it does not define the game features of the topic. It would be possible to have Eyefinity support in PS2 but still have a static HUD concentrated only on the center screen(s) thereby not fulfilling the features discussed in this thread, to move HUD elements from the main screen.

Last edited by Eyeklops; 2012-03-22 at 11:30 PM.
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