Health/Shield/Jetpack Mechanics from GDC Videos - PlanetSide Universe
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Old 2012-03-21, 09:13 AM   [Ignore Me] #27
Kran De Loy
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Re: Health/Shield/Jetpack Mechanics from GDC Videos


Originally Posted by MrBloodworth View Post
The loadstar did not auto refill your ammo, it simply acted as a terminal.

Auto repair while stationary, and with in a tight range ( like the loadstar ) is fine. Its the moving/ammo/repair I take issue with.

I also really personally dislike that the Sundy seems to be able to do everything. I like the idea of having to make the tactical choice to filed various equipment.

This should really be another Vehicle, attaching all that, and possible amphibious ability as well, on a breach Vehicle seems silly.
Other then the ammo resupply on-the-move style , I like the mechanics of it. The heal rate should be somewhat slow, but still there to encourage people to keep that Sunder up and running and should be easy to adjust once Beta testing can flesh it out. Also a deployed mode should be necessary for the ammo resupply, imo. Preferably having it as a Sidegrade where maybe something like 1 or 2 infantry slots are taken up with the equipment needed to do the deploy/ammo supply.

Last edited by Kran De Loy; 2012-03-22 at 07:20 AM.
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