Vehicles(artillery) and economy - PlanetSide Universe
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Old 2012-03-21, 06:35 PM   [Ignore Me] #31
Shade Millith
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Re: Vehicles(artillery) and economy


As much as I wish for a dedicated Artillery unit, the Flail is not it.

Should be a manned vehicle
It needs to have flimsy, ATV like health.
Very slow moving.
Must be deployed to fire, and cannot be deployed within or even near a base.
Recoil throws your aim off, possibly even pushed backwards by the recoil. Each shot must be reaimed
Very low ROF, with a very long reload time after 3-4 shells.
Laser designator cannot be aimed into a base.

Would make it a field use weapon.
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