Re: Firing Line PlanetSide 2 Concerns
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In PS1 a continent could be taken in a day even with heavy resistance.
I imagine we'll see less of that in PS2 but I don't see it taking weeks, or even one week.
Graywolves makes a great point. People have been winning and losing in Planetside for years, it's just not acknowledged in such a way. We cap bases, towers, now outposts, territories, but it's still not a large scale victory.
Too many people are assuming "Victory" also means a map reset, or a timer, or some type of "match reset". It could just be Winning Conditions.
A very simple way for them to test something like this is with territories. Once an empire gets to a certain point they get bonuses like Stardouser mentioned
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Originally Posted by Higby
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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