Originally Posted by Miir
There are way to many factors to account for with this new territory system. I decided to try and model it a bit but it's not as easy as I thought.
I gave each empire equal resource nodes and bases and spread the troops out equally on the map to get a feel for how things would look. This is a little under the 666v666v666 just to keep the numbers even. It's basically 640v640v640.
This is starting to look like a cool board game.
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fuck that, make it into a webgame, pit 3 players against eachother each week in a turn based webgame. give them resources to make troops tanks veh etc based on what they hold, each week you get rated and moveup or down depending on the the amount of resources you generated overall.