Yeah and an idea just struck me. They also said they want to try to implement weather. So how is naval combat out by oilrig style bases and islands be effected by stormy weather? Higher waves would be pretty necessary for that kind of content to be combined and when I think about stuff like that then in my mind PS2 becomes something entirely different and far too difficult to implement.
So why make the water levels be influenced by foul weather? Because if you didn't it would almost completely break the immersion (excuse the pun) of the game. Being on calm water levels, a boat doesn't move or moves very little but there is a raging thunderstorm going on obscuring the crap out of everyone's vision...
Or not implement weather? That would be waaaaaaaaaay worse then not having naval content to me.
Nah.. doesn't work to me.
Not that I have anything against oilrig style bases or island chains instead of 1 whole solid continent, but the more I think about naval content the worse of a feeling I get the idea is.
Last edited by Kran De Loy; 2012-04-14 at 03:11 PM.
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