Originally Posted by Alduron
They should be able to see infantry on the radar only when target is spotted by a teammate. Largely for the role of close air support.
You're missing a lot of senses in games, and it's much easier to flag the enemy on the pilots map than it is to guide him there with long-winded instructions.
It's not an instant kill if an enemy is on the pilots minimap. It almost seems like some of the people above think that rockets and bullets magically one-shot people that are on the minimap. Still takes time/skill to maneuver into position and fire. It looks like aircraft will be doing more flying than in PS1, so I'd imagine pilots would have to plot their runs in order to not be shot out of the sky.
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Actually, you have a point. Minimap sighting doesn't make an instant kill...a more important question is, IF there is 3D spotting in the game for infantry, should aircraft be able to see 3D spots of infantry, because that WILL make for more instant kills? Considering that there shouldn't be 3D spotting at all, that goes double for aircraft.
NOTE: In the event infantry 3D spotting is squad only(a reasonable compromise), then in that event, there should still be no ability for aircraft to see 3D spots. Squads should be able to place static 3D air support request markers, and that's all.