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Old 2012-04-18, 07:05 PM   [Ignore Me] #24
Xyntech
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Re: Tech Plant Concept


Originally Posted by Lonehunter View Post
I'm well aware of the scale the doors imply and it still doesn't look as big as an AMP station, nor is it as wide or tall as a Bio Lab. Maybe it's just the smallest base now.

The only way I can change my mind is to see a nice top down and side view comparison on the bases. From same distance, angle, etc.
We are aware of the scale the doors imply, but those implications may be way off. Unless TRay is lying, it's twice as tall as an amp station which means that it's not only tall, but very massive, and those doors are a lot larger than they look.

I also am vaguely recalling an early picture of that tech station that was tweeted a while ago where they said that the tech plant was the largest of the 3 bases, so again, unless that was a lie or has been changed (or I am remembering completely wrong), I highly doubt it's the smallest.

Originally Posted by Metalsheep View Post
I'll miss you, V-bay tunnel.
Yeah, I really liked that too. Gave the tech plant a very unique feel. Same with the isolated and oversized aircraft spawn at dropship centers.

I wonder how much there will be of underground areas or stuff buried into cliff sides. I wonder if tunnels and corridors and underground rooms and buildings would tend to be large prefab set pieces like these main amp station/tech plant/bio lab components or if they would be more modular like the smaller courtyard buildings.

Last edited by Xyntech; 2012-04-18 at 07:08 PM.
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