but ps1 was designed 10 years ago. and i guess the data they collected by failing so hard, will be very helpful to a game that is designed from scratch nowadays with all this knowledge that wasn´t available in 2002.
ps1 was a failure because it wasn´t designed to be very moddable even by the devs. now i am sure everything will be build modular and the devs can change everything they want without having to deal with too much hardcoded stuff. this applys to the anticheat system of the game, as well. i hope they will be able to react to new cheats and patch loopholes more or less on the fly.there just needs to be a good dedicated anticheat team at work all the time.
at least all devs have stated, that anticheat has a very high priority, and they know that cheaters can kill a game very fast. so i relax and wait, till i spot the first assheads, to see how the devs can handle it. and i will be looking for exploits during beta to find and report every exploitable bug before release.
that´s all we can do about it.
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***********************official bittervet*********************
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