Should terrain and trees have a kill count?
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Hello everybody!
So I'm sure many PlanetSide veterans recall all the hilarious times when trees or terrain destroyed the vehicle you were piloting or gunning. Trees alone probably had more kills than any single outfit, and the rest of the terrain probably had up to 5% of all total kills (or causes of death) in the game.
Does anyone else think that terrain and different types of permanent objects (trees, base walls, water, etc) should have their own individual kill-count?
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