http://mp1st.com/2012/05/07/battlefi...tling-numbers/
I find it interesting that the hack allowed him to identify most of the hackers through either accuracy or map awareness stats. Could be interesting if this information could be tracked and used to combat it. Sad to hear it confirmed, always believed it, that there are 1 or more hackers in pretty much every game over 30 players. Clearly we discuss this constantly but it is a interesting article and also reveals just how stupid devs can be, if I was a dev I'd assume everyone is trying to gain a advantage unless told otherwise.
PS2's F2P model could allow for large rewards to players who might be more open to letting SOE investigate the legitimacy of their skill, perhaps large discounts or rewards in the form of weapon unlocks or cosmetic stuff. Obviously if a player is found hacking while taking advantage of these rewards they should be punished harshly in my opinion.