Re: Ground vehicle driving
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@Pyreal:
1. What I mean is only show those players who have been spotted (and for instance leave them sighted for 3 seconds after being spotted). This includes IMO a leaning function.
2. Play PlanetSide today with a radar viral on. It's not fun to be the defending party at all. Not seeing enemies on radar makes you to dependend on random allies telling you where enemies are on an individual basis. That's completely unworkable with the amount of enemies we're talking about here and how fast information becomes outdated with the thrust pads and fast TTKs, etc.
Not to mention "DEFEND THE CONTROL CONSOLE!" "WHICH ONE!?". Completely impossible to communicate clearly without a functional minimap. IMO radar should show spotted enemies. It is still a game and information is crucial in this sort of game.
I'm not saying show them on radar by default, I'm not saying show them on radar just by firing like in CoD, do show them on radar if they have been detected by other players of your empire. Hell, add silencers like in CoD for all I care. IMO PS1 did spotting fairly well aside from the Interlink and Mosquito radars which were over the top with information and that you could look around corners while being on the other side of a wall.
Last edited by Figment; 2012-05-20 at 07:12 PM.
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