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Old 2012-05-23, 08:38 AM   [Ignore Me] #20
Brusi
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Re: MAXs and Meele


Originally Posted by Ohaunlaim View Post
Wasn't MAX melee attacks already confirmed like 6 months ago or somesuch? Or has my memory failed me again (or is this the first time? I cant remember.)
Last news said they wouldnot have max melee at launch. Too difficult to implement and balance i expect.

I still like the idea of being able to customise your max with at least 1 melee weapon, perhaps even an assault/riot shield too. Mainly cause it's just fucken cool, but Balancing could definitely be tricky. How do you make trading a gun for a melee weapon worth while, without making it OP.

If PS2 MAX units are as slow as in Planetside melee attacks would have to be pretty powerful, as closing for melee will only work with autorun and enemies will be able to take them down by simply stepping back outta melee range.

Can you now imagine 10 or 20 melee MAX units hotdropping into an enemy held position and taking out like fucking everything?

oh god... this is only making me want it more!
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Last edited by Brusi; 2012-05-23 at 08:40 AM.
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