Originally Posted by roguy
Ok so what you're getting at is that the UI takes up too much screen space? For someone who criticises me for supposedly not having any reasoning I'd have thought that that would be the first thing you'd mention instead of "it's like BF3 = BAD".
It works (aside from the zoom, and the stupid washed out colors) and many gamers are comfortable with the setup, so why change it?
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It's not that I want things to take up less screen space just for the sake of them taking up less screen space.
It's generally accepted that the purpose of the U.I is to provide as much information in as elegant a way as possible. The less I have to do to get what I need the better off the UI is. Not only that but the most urgent information (player health, ammo etc.) has to be the easiest to get to while things not so urgent (capture points,base status) don't need to be shown all the time.
In an FPS the most urgent things will always be what you need to know when someone is shooting at you. These are the things that no clicks should be done to see. While things like the squad indicator, while relevant to know but doesn't have any impact on shooting someone or getting shot, can afford to be moved off screen.
Just because something works doesn't mean it shouldn't be improved upon. Players will always say something is good enough until something better shows up and they find out how bad they had it.