Gameplay: infil mag boots/gloves & "para-sail" - PlanetSide Universe
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Old 2012-05-26, 06:33 PM   [Ignore Me] #1
Tallon
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infil mag boots/gloves & "para-sail"


Let me start off by saying I dont know too much about planetside but this is just an idea i had to share somewhere(twitter didnt seem right and i loathe facebook).

Please don't tear me into tiny purple pieces.

What if the Infiltrator class had a loadout option for magnetic boots and gloves that would allow him/her to climb and cling to various metal objects (base walls, ceilings, scythes, liberators). When in operation, this item would interfere with the cloaking mechanism making one visible

coupled with the boots is the idea of a "para-sail" type of thing allowing signifigant horizontal movement while falling, as well as allowing a safe landing. two ideas i have had (or borrowed) for reusable items allowing greater mobility are "wing" suits (those ones that make you look like a giant flying squirrel) or a "ribbon chute" (credit for this one goes to the devs of MDK). non-reusable would just be para-sail that you cut loose once you are over the target.

now let me give you a scenario:

It is night. the VS are intent on taking a base and stage a diversionary raid with some scythes on one side of the compound while their main force moves in from the other. the scythes dive on the base, but not before their payloads (at most an infil each) detatch and make their silent and unseen approach to the inner base from above...

so...great? OP? Terribad? please let me know. and feel free to add your own ideas around this concept.

P.S. the reason there are two ideas in this thread is that they are two parts of the same concept.

Last edited by Tallon; 2012-05-26 at 06:41 PM. Reason: 2 ideas, 1 thread explaination
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