Originally Posted by basti
15 years of FPS?
Well, then you are like me. My first FPS was Wolfenstein 3D. Played Doom, Duke3D, Quake, Tribes, Unreal and UT (awww, good ol UT :/ ) all that stuff. Pretty much all of them.
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Now, over time, FPS games had less crap in them, and the fun elements got even better. But then, something happend (Counter-Strike maybe?) and slowly everyone was like "Modern day FPS" and people started to copy elements and just add a little each time, playing it save rather than trying something.
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You're also being guilty of nostalgia.
Wolfeinstein -> Doom: No innovation whatsoever.
Doom -> Duke 3D: interactive environments maybe? Nothing else.
Duke -> Quake: 3d graphics and mouselook.
Quake -> UT: Secondary firing modes and that's it.
All those games were "same old shit/modern day fps" back in their day.
In the 90s the marketed saturated with arena shooters set in the future, the early 2000s with WWII games, late 2000 was modern warfare and now we're going towards futuristic shooters again (new ghost recon, halo 4, black ops 2, BF2143).