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Old 2012-05-29, 10:11 PM   [Ignore Me] #23
Shade Millith
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Re: Titan Mode


Originally Posted by Mechzz View Post
I'm fairly strongly against such strong individual units as they can be very hard to balance into a game. If the PS2 Titan had no major offensive capability other than as a flying aircraft carrier but you could pilot it to be near a base it would really spice up the fight.
This would be sexy. Pure sex.

Giant flying Aircraft carrier that's used to help assault bases.

IDEAS:
1) One Pilot to fly. Several people to control it's defenses such as -
*A heavy directional shield of sorts. While it would give massive defense against a certain direction (Probably towards the base), it would leave the other directions very vulnerable.
*Maybe 2-3 point defense weapons like AA (About as powerful as a MAX unit)

2) It's only offensive ability is being able to be a spawn point, and spawn vehicles and aircraft, and provide repair and rearm.
*Aircraft take off from several launchpads on top
*Vehicles are dropped beneath it like the would in PS1.

3) Base turrets could be equipped with Anti-Carrier missiles.
*Dumb fire, slow moving, with a tiny splash damage would make them pretty useless against anything else.
*Or they could be stupid guided missiles that only lock onto carriers (Hopefully not, I'm sick to death of guided anything in FPS's)

4) Really slow moving, and really easy to hit. Probably have limits of obtaining one. Maybe an outfit spawned thing, that requires a huge amount of resources that would take a week or so to gather?

TL: DR It's nothing more than a mobile base in the sky, very useful for rearm and repair, and easy access to vehicles, but useless as a weapon.
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