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Old 2012-06-03, 02:48 PM   [Ignore Me] #1
Rare Raisin
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Buddy Statistic


A player is attacked by an enemy but another teammate kills them before the first player even gets a shot on said enemy, then this would be tracked. The system keeps a record of players saving other players, maybe it could be detected in different ways too.

In other games they have assist statistics but why not have a completely different one for saving people as well. Maybe the system would suggest them as a buddy if they keep saving them.

I suppose a lot of players might realise when they have been saved by a teammate but then forget about it and a lot of outfits will already be working together but it's still kinda of a nice thing to know whose been saving you a lot.

I can see people saying don't reward "kill stealing" but isn't planetside more about your current objective and working together and surviving to achieve it.

Seeing as this isn't a round based game surely people aren't going to be saying "damn kill stealing son of....etc" and instead just enjoy living as long as they can and focus on objectives? The whole reason an assist statistic was invented was to make people who had been shooting the same target feel like they were somewhat rewarded for it. In my mind saving teammates who would have otherwise have died is a worthwhile statistic. Hence why I said it would track only if the other person hadn't landed a shot on that particular enemy that was shooting them, if they do manage to damage the enemy it just becomes an assist statistic.

So what do people think a pointless or worthwhile statistic?
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