Originally Posted by WildVS
I can tell you one thing that is going to be brought up very quickly after launch. And I am flogging a dead horse I know and I don't want to get into another lengthy discussion about it but the lack of win condition will be a hot topic. How quickly they can come up with a solution for it will determine the game's shelf life. Basically it's a race to more than 3 conts and at least giving a cont win. Mark my words. I'll bow out of this thread cause it always ends up badly. Speed up the game to attract players who have been used to "winning" for years and lacking a clear solution to that will be paramount to resolve quickly.
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Capturing a base is a win condition.
There were no real win conditions in Planetside. Locking a continent meant that you had to wait an hour (or more) for another decent fight to get going. Those were the most tedious and boring parts of the game.