Re: some random thoughts on air combat in PS2
|
|
Two things I just thought of that would greatly influence air combat
1) Are there going to be clouds below flight ceiling? Clouds at 800-1000 meters don't make any sense but aircraft restricted to 1000 meter ceiling don't make any either
2) Are we going to be able to outfit galaxy to act as AWACS? Being able to provide radar to all friendly aircraft, maybe even ground troops and detect tanks and maybe even infantry. Also could either jam enemy aircraft or create radar decoy. That would radicly change the value of air superiority from the current underwhelming model to something really important.
|