Medic/Engineer: Necessity vs Fun
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From what I can gather, (I realize we know so little right now) I don't see much of a reason to play the support classes (personally) other than necessity. I think the idea that a class/role exists out of pure necessity is a gimmick. Some of the engineer abilities look fun, but medic less so.
Every class ought to be fun in their own right. Necessity should take 2nd place to fun. It is a video game and every addition, improvement, and aspect of the game should be based around that concept.
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