Re: End Game: Pros and Cons
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I think instead of 'end game' conditions, we just need larger goals. As it is, we're fighting to have the largest territory of each continent, and that's about it. The only thing we're working towards is 'more'. In PS1, we could lock entire continents, which gave bonuses and such. That was a goal that felt good to achieve. Obviously continent locks are pretty much impossible for now with PS2's setup, but I think there could be some other large-scale goals that the empires could work toward.
Big goals would give us the feeling that we're fighting for something that we can actually achieve.
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