There is no end game, but heres an idea
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Okay so I am an original PS player and loved its never ending war, but I do see a lot of people asking about something to aim for or some sort of traditional MMO end game style thing. Well I personally don't think there is a place for end game content as such but I do have an idea for this to hopefully suit both camps. Here goes:
Basically when an Empire reaches the point where they conquer the entire map then how about the server registers the winning side, scans the player records for that empire and looks at XP/resources earned over the last say 72 hours and then there is a threshold of XP/Resources to meet (for arguments sake lets call it 1million) So then all players with 1million xp or resources earned in the last 72 hours (those who contributed most to the complete take over of the map) get exclusive access to a permanent 1 man non combat land vehicle.
This vehicle can be something like a quad bike but just not as squishy and not as fast. This way the player has a permanent reward for conquering the world. Then the 2nd time they achieve it they maybe get a 1 man aircraft, again non combat at all just used for transport and cost no resource.
Then as time goes by if a player continues to win the battle for Auraxis they can start to receive other useful non combat rewards, maybe a personal teleporter, or free additional implants that take up no slots for things like a water breather implant ect.
So there you have it my idea for some sort of goals for conquering the map that might satisfy peoples need to win as they say but still leaving the war raging.
Just a thought.
Thanks
Last edited by Valkar; 2012-06-12 at 05:00 PM.
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