Bullet drop? Great. Any info on bullet travel time?
|
|
Ok, so they said there is actual bullet drop for projectile weapons. I love meself some semi-realistic sniping action. It's always been more satisfying to land a successful hit in ARMA if I had to compensate and managed to hit the mark the first time.
However, is there bullet travel time too? Will I be required to lead moving targets with the crosshair at a distance, or is it instant, and only have to take the drop into consideration? If they can keep it client-side and conpensate for the lag, it might be a nice extra for snipers to look out for, but personally won't miss it if it would need too much work to get just right.
|