Originally Posted by SKYeXile
This guy is retarded right? like i'm picturing him trying wrap his mouth around his shoulder sort of retarded while wearing pants on his head.
What you just said Stew, all comes down to maths and logic, anybody is capable of been able to give feedback on the balance of those individual things you mentioned, but people experienced in how worlds interact can know how those mechanics will effect the world.
This isn't just as simple as sticking 2000 people in a box and watching them shoot at each other like a typical FPS, this is entirely new ground for most people and people such as yourself cant even grasp at the very basic level as to what fuels world pvp. Thats obvious in the fact that you only mentioned the basic things that makes planetside the same as every other shooter and none of the things that make at least in the case of PS1 unique, like encouraging pvp, sieging bases and supply lines and creating front lines for battles with dynamic and involving battles.
anyway, feel free to reply and miss my point entirely again, personally i find its better if you rub butter on the bus windows, its makes the fog less prone to stick to it and its tasty when you feel the need to lick the windows.
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I agree with Sky here. Just because there are differences in core mechanics, does not mean that the devs of PS2 cannot learn from games like WoW. Despite what your opinion of WoW might be its is the most successful MMO ever. It might even be the most successful video game ever. Just to clarify by success I am talking money made, and life span of game.
I would be very surprised if the PS2 devs did not look at WoW and say "what and made WoW so popular over such a long period of time?" and "what can we do in our game to mimic some of those systems?"
I have no opinion on the first paragraph of Sky's post.