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Old 2012-06-18, 04:10 PM   [Ignore Me] #1
elementHTTP
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Drop ships


---DROP SHIPS (air assault asset ) --------------------------------------------------------------------------------------------------------

It should look like this

Function
-flying infantry carrier (MAX included)

Advantage
- cheap asset
-transport large amounts of troops (10 -12 regular inf or 4 MAX "insert any number " ) over terrain
- fast movement speed - slower than interceptors, faster then ground transports and galaxy
- smaller silhouette
- hover capability

Cons
- LOW HP or armour (compare to ground transports)- or HI armour but no weapons (for assaults in heavy flack areas )
- no air to air defense (or minimum support guns )
- cannot carry vehicles
- must LAND for troops to disembark/embark ( no paradrops)


Why to have 2 air transports ?

Galaxy "=" C3 military transport plane = big slow HI priority target - easy to hit



equal to



"drop ship" = lower priority fast moving target ideal for spec ops and heavy flak areas



(dogs are not included )

Last edited by elementHTTP; 2012-06-19 at 08:15 PM.
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