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PSU: Where your quotes always get rejected.
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2012-06-18, 04:10 PM | [Ignore Me] #1 | ||
Sergeant
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---DROP SHIPS (air assault asset ) --------------------------------------------------------------------------------------------------------
It should look like this Function -flying infantry carrier (MAX included) Advantage - cheap asset -transport large amounts of troops (10 -12 regular inf or 4 MAX "insert any number " ) over terrain - fast movement speed - slower than interceptors, faster then ground transports and galaxy - smaller silhouette - hover capability Cons - LOW HP or armour (compare to ground transports)- or HI armour but no weapons (for assaults in heavy flack areas ) - no air to air defense (or minimum support guns ) - cannot carry vehicles - must LAND for troops to disembark/embark ( no paradrops) Why to have 2 air transports ? Galaxy "=" C3 military transport plane = big slow HI priority target - easy to hit equal to "drop ship" = lower priority fast moving target ideal for spec ops and heavy flak areas (dogs are not included ) Last edited by elementHTTP; 2012-06-19 at 08:15 PM. |
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