Slightly off-topic nerd rage:
I find the F2P model that other games use disturbing. I miss the old days of just paying $50 upfront and getting the content for free rather than the other way around. When they released something, it was a huge part of the game in some form or way. I don't want any game developer wasting time on some stupid green jacket or a pointless blue shirt for my character. That has no effect on the game. I want the developers to concentrate on new maps, new guns affecting gameplay, new storyline, new characters, or even part 2/3/4/5 of the game. You cant afford it? Fine. Just wait until it's $10 like I do. Now it's all "Dur Hur, I want a shiny rainbow over my hat and a gun with glitter on it so i can make other 10 year olds jealous!"
Think this doesn't affect PS2? Guess again. Two/Three years down the road, they will run into the same problem that TF2 has. Instead of working on the next game (TF3/PS3), the developers will milk this as far as they can. You won't be getting that brand new game and brand new experience:
SOE: OK guys, it has been three years. We can either start development on the much bigger and better PS3 for the next year, or we can take a week and make almost the same amount of money (if not more) by making a space suit pack for $20....Yeaaaa let's go with the space suit!
Anyway, I know this is in vain and the trend is going into F2P, and that it won't stop anytime soon because Sony is a business and the F2P model makes them money. Believe me, I've heard it all before. I'm just hoping that developers at least don't make the games pay2win. That's the reason that I'm willing to give games like TF2 and PS2 a chance. And Sony better not use the "you can't complain about the crappy service and hackers because you paid nothing for the game" reasoning that so many other F2P games have fallen into.
I'd rather pay a fee upfront, but if it's going to be free, I'm glad that people like DarkChiron will be paying for the game for me