Re: Continent Population Caps?
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I did a quick search to find related threads, as this is one of the more recent I thought I'd give it a bump in case anyone has any info. Apologies if I've missed another section that has this info:
Is anyone else strongly concerned about server total populations?
I've seen the 2,000 per continent flying around, given that it'll initially be out with 3 continents, that's a logical limit of 6,000 for the server. While this is already more than the current active cap for Planetside 1 (I think), the fact the game will be free-to-play will invariably attract tens of thousands of people.[1]
My biggest concern is that continental servers will be fragmented, so old outfits will end up on different servers to one another and that sense of wider community and rivalry will become lost.
Has there been any info about this specific topic?
[1] A free game that is (roughly) 10 years old attracted over 20,000 people to a website. Planetside 2 has a massively unique appeal that will likely draw in more than that within hours of release (if we're talking a global audience)
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