Originally Posted by Flaropri
Having different textures/models does not effect performance
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You are wrong. Each texture file that is loaded needs it own memory space, Considering PS2 uses Diffuse, normal and specular, that's three texture per customization.
If three people are near you, and two have the normal skin, and one has a custom, that's two sets in memory.
Originally Posted by Airanuva
It's a free 2 play model. It runs off of micro transactions. If you want to nullify those transactions, you're going to have to pay a large subscription... Say, 15-20 dollars a month.
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You are also wrong. Other games that sell cosmetics do just fine with the ability for the viewer to toggle them off for him. Global agenda does it, and that one title alone has funded two other games in development/just released.