Originally Posted by Luieburger
I was thinking the same thing, but... how about require 5 clicks for squares nowhere near your occupied territory, and only one click on the border of your territory. Clicking your own territory adds defense, which requires the enemy to click more to cap it.
Finally, add resources for hex groups so we can fight over specific resources that.... make our clicks more effective? Like... spend 1000 auraxium to make each click as effective as 5 clicks for like 10 seconds or something.
Ok... we've gone too far.
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This and other suggestions are good, but when there's already like 60-80 people clicking at things like crazy on a small amount of hexes like that, I'm not sure if it would work at all with more complex mechanic