I picked up Blacklight, and tossed a couple bucks into Zen to see what's what.
- I like that customization is immediate and visual. Buy gear, see gear.
- I like that some things you can purchase - particularly game-altering heavy weapons - still need to be acquired on the field of battle after sufficient performance.
- I very much do not like the concept of renting things.
- I very much do not like the concept of having to pay $10 for the privilege of storing each individual character loadout.
Leaving comparative gameplay off the table as much as possible, what parts of Blacklight's F2P model should be pointed at for SoE to contemplate? What parts should be labeled as blatant and ridiculous filth to be avoided in PS2 at all costs?