Example of what I mean at 2:00.
Finding non quick scoping MW3 vids is difficult. lol
http://www.youtube.com/watch?feature...w9mDafL8g&NR=1
Originally Posted by Actor
I did find myself thinking that the charging animation was quite annoying, but then I also remembered how customizeable the game is. I'm sure there's a bolt or upper receiver upgrade that we can buy that will make it semi-auto but at the cost of something, my guess would be accuracy.
Honestly I am not going to worry about a thing until they release the game. There will be changes before the beta starts, there will be more changes during the beta, somethings will make people happy and others will rage about it. I believe that the developers have a good idea of what the community wants and what they will do everything they can to make this a AAA title. Besides, they want to make this game something that they would want to play daily!
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I agree, I won't be worried about things until Beta is near over. I am simply curious to see if I am the only one who was thinking about this.
Originally Posted by Saifoda
The only time in real-life situations (i.e. military) where the shooter can retain cheek weld/sights on a rifle when the bolt is manipulated on a bolt-action rifle is when the shooter is in a supported position. Perhaps there could be a bi-pod addition to cert into the cloaker class which will allow the rifle to be rested onto walls and/or other objects when crouching, allowing the bolt to be manipulated without having to "descope," as it were.
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Good points. Makes sense to me.
Originally Posted by SnipeGrzywa
Ya, that was a little disturbing. Maybe you can hold it to see and when you release you will charge? At E3 there were snipers that would shoot 3-5 times before coming out of zoom to do a reload animation. Different weapons with different certs.
Realism- yes, stay sighted while charging
Minimum - see impact of bullet
They hired whisehunt for these types of questions. Maybe he can shed some light.
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More good points. IMHO