Originally Posted by Azarga
I'm all for Driver-gunners.
I drive well. I shoot well. I can efficiently do both at the same time. I buy the tank with my own resources. Why should I allow someone potentially decrease the effectiveness of _my_ tank by manning my tank's main gun and being bad at, well, shooting?
Shooting is basicaly half of the tank's usefulness, amirite? This person have to be very good gunner to rich the driver-gunner efficiency simply because driver-gunner always knows how his tank will move next moment, he doesn't have to react to it, he fully controls it.
Teamwork is great and stuff, but only when it contributes to efficiency, not limits it. Let the secondary gun be powerful enough, that will make a gunner a welcome addition to a unit if he's good, but won't cut unit's effectiveness by half if he's lame.
|
what if the driver cant shoot well?
I drive well. I buy the tank with my own resources. Why cant I allow someone to potentially increase the effectiveness of _my_ tank by manning my tank's main gun and being good at, well, shooting?
is this not contributing to efficiency?