Originally Posted by ThGlump
Codemasters werent small company and they had experience in gaming industry, yet they failed to provide Lotro good service (compared to Turbine), so Turbine took it back. This sort of deal never work.
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Well, maybe it never worked (although I dont know all deals), but that doesn't mean it cannot work.
Besides LOTRO and DnDO were Codemasters first steps in publishing MMOs and they had no previous experience in the field. Also they did not build up their involvement in the section which makes me believe they went into MMO publishing somply because MMOs were "in" these years and as the two big franchises promissed a quick buck. And not because they had a wider interest in it. At least that seems to be different with Pro7Sat1 as they really seem to want to push Sevengames to be a long-term platform and income basis.
At least give them the benefit of the doubt
Originally Posted by bjorntju1
I am Dutch, and the localized support isn't in my lanuage. So that advantage is not for everyone. Not that I mind, since I can speak/write English good, but still... And I also have never seen any marketing of that company here.
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They do have a dutch section on their website so I suppose that at least support will be available in dutch. (But of course I dont know for sure)
Originally Posted by SergeantNubins
The other thing that really concerns me is that they are a German company. Now the Germans are good at many things, but they have a terrible record on video game censorship. I think it was Tera that launched recently and the German company that the devs had hired in this sort of a deal (squashed frog or something like that) had to censor the game client for all of Europe, based on draconian German censorship laws (which from what i've read over the last years in news items on tech sites and gaming sites, seems to be getting worse). Blood and a number of suggestive costumes for female avatars all had to be changed or removed to comply with German law. This meant a huge number of EU players simply bought the US client, as the devs had not tied down their systems and if you went to the main game website and bought it, it automatically set you up with the north american client. So why did they even need the german middle man in the first place!?
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I really don't want to get an in argument here so I leave it at that: your comment is based on wrong info on so many levels. Rest assured: this will not be a concern for PS2.