Re: The Meta Game Discussion
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I would not be surprised that somewhere on the "Expansion Pack Ideas" whiteboard there is a line that says Player Build-able Bases. It seemed like one of the interviews hinted at the possibility on the long-term plans.
I see a new continent with basic bases (core building only) spread across them, but as factions take control, they (mostly outfits) can use resources customize and expand the bases with more walls, towers, turret placements, shielding, backup generators, etc in fairly general fixed locations (basically the same custom hand-crafted base like the ones they are making now, but you have to buy each component with a few alternative options thrown in the mix). Complaining that bases are too open and not enough walls - grab your outfit's checkbook and problem solved! All these new parts have bomb points that the enemy could destroy forcing you to defend your resources spent, or have the pleasure of destroying others.
It seems like down the road once you buy a lot of the weapons and upgrades you want, you may just end up with surplus resources stockpiling. This would be a great metagame resource sink to coordinate how to spend those resources. There's a whole lot of design gaps that'll have to be worked out well before anything like this could happen however, but I can't be the only one whose spun this off the top of my head.
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