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2012-07-18, 08:35 AM | [Ignore Me] #11 | ||
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I take it that the people against seat-swapping feel that it doesn't take any skill to do so effectively? I mean, generally this is the reason that these kind of discussions take place.
Disclaimer beforehand, I haven't played PS1 myself. If you feel that because of this my input has no value whatsoever, I recommend you go play some more games and/or open yourself up to some other opinions. My view on the issue of this particular discussion: From what I've seen from the latest footage, where the guy switches from the pilot seat of the liberator to the bomber seat, it very much looked like the plane dropped almost instantly to the ground. There is a good reason why the guy crashed even after quickly switching back to the pilot seat. Wouldn't you agree that it would take quite some skill to pull this off effectively? And thus making it rather nonviable for most of the players? As someone earlier in this thread pointed out, pulling off this kind of stuff successfully is rather satisfying, and to me that's a rather good reason to keep playing PS2. Ground vehicles might not crash down, but when the driver switches seats he gives up 2 rather important things:
What does he give this stuff up for? A secondary weapon that does indeed allow him to deal with enemies he can't really engage from the driver seat (think AA), in the end is going to have less firepower than what he had in the other seat. What the swapping gives you is options. People playing games like options. I'm seeing a lot of PS1 players that apparently liked not having these options in PS1. But there are more people around, including me, that simply can not understand why you'd want to limit yourself like this. It may force teamplay, but it's rather arbitrary for most people. "Why am I not allowed to switch seats in the vehicle? It's not like it has that big of an impact on the game. Every other game allows you to do it, why not this game? This is just ridiculous, what a roundabout way of doing something so trivial. This makes no sense." ^this is what I see most people thinking when they find out it isn't in the game. Hell, it's what I'm thinking right now. What is the big fuss about? The fact that it was part of PS1 doesn't mean it has to be present in #2. It's a bit silly really and I'm genuinely surprised there is a discussion about this. In every other game that involves multi-seat vehicles seat swapping is completely fine. And the argument that this is because all those other games are "session based" instead of persistent like PS2 and that because of this the seat swapping is perfectly fine in those games, but not in PS2, isn't even a valid argument, it's utter bogus. Give me a solid link between the two first and then I might consider my opinion on this one... TL;DR (this seems to be the proper annotation for an ending summary on the internet nowadays) Seat swapping brings more options. Who in their right mind would want to limit someones options? And it's not like these options don't have their own massive drawbacks. Why all the hate for seat swapping? |
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