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2012-07-30, 04:06 AM | [Ignore Me] #1 | |||||
Corporal
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Hammerhead
Vehicle type: Aircraft Seats: 1 (Pilot) Role: Air-to-ground support Common Pool Vehicle Alternative vehicle feats: Vehicle type: Aircraft Seats: 4 (Pilot, Gunner, Passenger, Passenger) Role: Air-to-ground support, Light transport Weapons: Nose Cannon (20mm) Possible alias: "HH" "Hamma" -- Concept Art: http://s10.postimage.org/5z8eq63d5/Hammerheadjpg.jpg (The side view is pretty sloppy but it gives the general idea) Faction Themes: http://s8.postimage.org/wyam89ch1/Co...d_Concepts.jpg -- Overview: The Hammerhead is an air support aircraft designed to carry supply caches into the primary battle zone. Supply caches offer a variety of effects and benefits to ground forces. Inspiration for this idea comes directly from Battlefield 2142's supply drop feature for commanders. Supply Caches/Modules: Default suggestion: •Role-specific A variety of supply caches and modules are available. These may be unlocked through certifications or other means. Vehicle Repair Cache: Repairs nearby vehicles over time (not as effective as direct repairs via engineers). Infantry Repair Cache: Heals/Repairs nearby infantry over time (not as effective as direct heals/repairs via medics). Infantry Resupply Cache (Default variant): Resupplies ammunition for ground forces. Alternative #1: •Combines the effects into more standardized purposes. Vehicle Resupply Cache: Repairs and rearms nearby vehicles over time. Infantry Resupply Cache: Repairs/heals and rearms nearby infantry units over time. Alternative #2: •A single all-purpose resupply cache that is improved by certifications (e.g +10% duration or +10% faster recovery etc.) Resupply Cache: Repairs and rearms nearby infantry and vehicles over time. Alternative #3: •Deployable defenses, some are activated and fully deployed by ground troops. Vehicle Resupply Cache: Repairs and rearms nearby vehicles over time. Infantry Resupply Cache: Repairs/heals and rearms nearby infantry units over time. Shield Generator: Protective dome; vulnerable to enemy fire and EMPs. Requires activation/deployment from ground troops. Stealth Field Generator: Protective dome; imperfect illusion but can be seen by thermal optics. Requires activation/deployment from ground troops. Compact Fortifications: Small caches that can be deployed by ground forces to accomodate other deployables such as turrets, etc. Details: A resupply cache does not act as an equipment terminal for obvious reasons: overlapping roles, possibly overpowered, etc. A single Hammerhead aircraft is equipped with one supply cache and a light nose gun. The pilot may drop the supply cache at any designated area. A supply cache arrives to the ground gently via deployable parachute that auto-deploys at a certain altitude as it approaches the ground. If a cache is destroyed, visit [if they still have these] a vehicle resupply depot to receive a new cache. A supply cache may be destroyed by enemy or friendly fire. The supply cache is also vulnerable to falling damage if it slides off of a tower, etc. Supply caches deployed near doorways or terminals will despawn after X seconds to prevent blockage or aggrivating pathing. Supply caches will kill infantry units should it land on them. No damage is done to vehicles. Possible Features & Brainstorming: Squadmate or platoon member uses tactical squad emote "Requesting Supply/Infantry Repair/Vehicle Repair cache!" - marker is placed at their location (marker has a cooldown to prevent annoying spam/trolls) if player is piloting Hammerhead. Supply caches can be picked up and relocated. A lock/unlock feature can allow/disallow other hammerheads from interfering with the cache. Can steal enemy hammerhead supply caches using the "load cache" feature (or whatever it would be called). -- Suggested changes + comments:
Last edited by Xenostalker; 2012-08-16 at 10:03 PM. |
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