Originally Posted by Noctis
Yea for sure, flamethrowers are kinda deadly, and suit best for point capture point rooms defense. Anyway I see maxes like vehicles, most effective in groups, I'd like to get in the facility, and drop 7 maxes and 3 engineers on the field at once. Max surely gives advantages, but they aren't bulletproof robots anymore
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The Devs would not have made the MAX's to work like vehicles although they do have a cooldown and I think they also cost resources (?). 7 MAX's and 3 engineers isn't a flexible combination, a flexible combination would be a combination of all the classes with a particular emphasis on assault troopers of one or both kinds. The amount of firepower the MAX could give to a squad (Even 1) and the ability to storm a room soaking up more firepower than ANY other class can take will undoubtedly be huge advantage to any squad.
I'm not saying that the MAX-Engineer combo isn't a complete bad one, but a good squad would focus the engineers before the MAX's. It's just an easy combo to counter. A good infiltrator could ruin that squads engineers in 1 clip.