Sure this has been asked/speculated about before as well but er....blah.
Just curious if anyone has spotted a dev' saying something about this please.
When you click on a class from here
Classes and look at what they might be getting it feels to me like (assuming ACES are resource based and can't think why they wouldn't be) Engineers and non sniper Infil's will be using a lot more resources in their day to day than say a Heavy Assault.
Yes I know, wait for Beta.
But just curious if anyone else has had this pop into their head, if it turns out to be an issue (for those that really like to play one way and not have to "farm" resources on a non favoured class) I'm not sure what they could do about it. Maybe refund the cost of any unused consumables on death?