Re: SmedBlog: NPC Enemies and Armies
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At first when I heard about NPC's my immediate thought was guards. NPC guards could be used to deter back-hackers skipping from one place to the next - especially solo hackers.
But NPC attackers? No. We're the attackers. Like someone else said, the moment I lose a fight against a player due to being shot in the back by an AI bot, is the moment I quit.
How's SWTOR going? Are any of those changes being reversed by EA to win back the subscriber base? How about SWG? Did Sony abort changes that were losing subcribers?
So here's a question: If you go down the wrong path are you going to reverse down the right one? History says you won't.
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